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Master Menelker's story can be found here.
Menelker

DeckEdit

Hit Points: 70

Max Combo: 5

Normal Attack Properties: x.6 speed, x damage

Normal Throw Properties: x.6 speed, 6 damage, 3 CP Starter, Knocksdown

Innate Ability:

  • Bleeding Wounds - When you hit the opponent with a black face card attack (even multiple times in a combo), draw a card and they discard a card. (Aces are not face cards.)
    During the powerup phase, you may power up for black face cards. (You may still power up for Aces, too.)

Individual Cards:

  • 2: A/D
  • 3: A/D
  • 4: A/D
  • 5: A/B
  • 6: A/B
  • 7*: T/B
    • Bone Cracker - [During Combat] When you throw the opponent with this card, the opponent reveals their hand and discards a card of your choice.
  • 8: T/B
  • 9: T/B
  • T*: T/B
    • Into Oblivion - [Draw Phase] Banish a card from the opponent's discard pile from the game. They must then banish another card of that same rank from their hand or from their deck. (They shuffle their deck afterwards. Banished cards are removed from the game.)
  • J:
    • Nether Orb, Attack, +J+J, 4.0 speed, 9+9(6) damage, 3 CP Starter
    • Chaos Orb, Attack, 2.4 speed, 7(2) damage, 1 CP Ender
  • Q: Rising Dragon, Attack, +2 any, 0.0 speed, 8+4(2) damage, 3 CP Ender
  • K: Sweeping Claws, Attack, +2 any, 2.2 speed, 6+5(2) damage, 2 CP Linker
  • A:
    • A: Dragon Breath, Attack, +A, 1.2 speed, 11+11(3) damage, 2 CP Ender
    • AAAA: Deathstrike Dragon, Throw, 4.6 speed, 55 damage, Can't Combo

Changelog/DiscussionEdit

1.2 -> 1.6

  • Ace modified:
    • Dragon Breath: 0.2 speed --> 1.2 speed

1.6 -> 3.0

  • Innate Modified:
    • Bleeding Wounds - When you hit the opponent with a black face card attack, the opponent discards a card, then you draw a card. During the powerup phase, you may power up for black face cards.
  • Abilities Modified:
    • T*: Into Oblivion - At the end of the turn, you may discard this card to remove one card from the opponent's discard pile from the game.

3.0 -> 3.1

  • Innate Clarified:
    • Bleeding Wounds - When you hit the opponent with a black face card attack (even multiple times in a combo), the opponent discards a card, then you draw a card. (Aces are not face cards.)
      During the powerup phase, you may power up for black face cards.

3.1 -> 3.5

  • Ability Modified:
    • T*: Into Oblivion - At the beginning of the turn, you may discard this card to remove up to two cards from the opponent's discard pile from the game.

3.5 -> 4.3

  • Jack Modified: Nether Orb: 4.2 speed, 8+6(4) damage --> 4.0 speed, 8+7(6) damage
  • Innate Modified:
    • Innate no longer draws cards when he hits with a black face card.
  • Ability Modified:
    • T*: Into Oblivion - At the beginning of the turn, you may discard this card to choose a pair of cards in the opponent's discard pile. They remove all cards of that rank from the game from their discard, hand, and deck then they shuffle their deck. They draw a card for each card removed from their hand this way. Play this ability only once per game.

4.3 -> 4.4

  • Innate Modified:
    • Innate reverted to 3.0 version.
  • Queen modified: 9+3(2) damage --> 5+5(2) damage
  • Ability modified:
    • T*: Into Oblivion - At the beginning of the turn, you may discard this to remove a card in the opponent's discard pile from the game. They must then remove another card of that same rank from the game from their hand or from their deck. (They shuffle their deck afterwards.)

4.4 -> 5.0

  • Help text added to second part of Innate:
    • ... During the powerup phase, you may power up for black face cards. (You may still power up for Aces, too.)
  • Queen modified: 5+5(2) damage --> 8+3(2) damage

5.0 -> Released

  • Ability Modified
    • 10*: Into Oblivion - [Draw Phase] Banish a card from the opponent's discard pile from the game. They must then banish another card of that same rank from their hand or from their deck. (They shuffle their deck afterwards. Banished cards are removed from the game.)
  • Abilities Reworded:
    • ​Bone Cracker is labeled as a "Draw Phase" ability:
      • 7*: Bonecracker - [Draw Phase] The opponent reveals their hand and discard the card of your choice.
    • Joker*: Rewind Time is labeled as a "Combo Escape" ability.

Released -> 5.2

  • Ability Modified
    • 7*: Bonecracker - [End of Combat] If you won combat with an attack or throw, the opponent reveals their hand and discards a card of your choice.

5.2 -> 5.4

  • Update to Cards' Rendering:  Ability timing tags are now in their own separate box.

5.4 -> 5.6

  • Jack Modified:
    • Nether Orb: 8+7(6) damage --> 8+8(6) damage
    • Chaos Orb: 6(2) damage --> 7(2) damage
  • Queen Modified: 8+3(2) damage --> 9+4(2) damage

5.6 -> 5.7

  • Ability Modified:
    • 7*: Bonecracker - [During Combat] When you throw the opponent with this card, ...
  • Jack Modified: Nether Orb: 8+8(6) damage, +J --> 9+9(6) damage, +J+J
  • King Modified: 5+5(2) damage --> 6+5(2) damage
  • Ace Modified:

5.7 -> 5.9

  • Normal Attacks Modified: x.4 speed --> x.6 speed
  • Queen Modified: 9+4(2) damage --> 8+4(2) damage

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